LiveSim Week2:


So my idea is to spawn something steampunk related, here is an orginal work of mine for reference:

So one thing I summerized from the picture is that there is basically 2 general geometries: cube and cylinder(which can be later replaced with more complex geometry). I started with a really simple idea that is generate random sized cube at each second, and each cube also grow on itself to create a growing city feeling. We can worry about the cogs later,

Here is a sample generater that grows:


My next step would be adding cogs (Rotating objects) and figure out how to communicate between objects.

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