LiveSim Week2:
Ash-LiveSimulation Blogpost » Devlog
So my idea is to spawn something steampunk related, here is an orginal work of mine for reference:
So one thing I summerized from the picture is that there is basically 2 general geometries: cube and cylinder(which can be later replaced with more complex geometry). I started with a really simple idea that is generate random sized cube at each second, and each cube also grow on itself to create a growing city feeling. We can worry about the cogs later,
Here is a sample generater that grows:
My next step would be adding cogs (Rotating objects) and figure out how to communicate between objects.
Ash-LiveSimulation Blogpost
More posts
- LiveSim Week 1: Generator Ideas10 days ago
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